Attempt to play unsupported games (doesn't mean it will work hehe).Debug/Devkit xbes supported (run your own xbox1 code).Game media checks removed (play games from your hard drive).Game region checks removed (region free baby!).Xbe section hash checks removed (lets u run hacked xbes).Xbe signature checks removed (lets you run unsigned code).If you have a JTAG / RGH hacked console you want to copy these files to Partition 2, it might be advisable to backup the original files first.įor devkits copy the Compatibilty folder to your devkits Y drive. The April 2018 Backwards Compatibility was hacked by Mathieulh Some of the games not officially supported play almost perfectly, however some have various issues. If I knew more about how the controllers interfaced with RetroArch and in turn with the emulator modules, I would try my hand at helping… but my skills are pretty lacking.Īnyways, just figured I’d mention my findings.This is the Xbox Classic emulator for the Xbox 360 which allows for original Xbox games to be played on the Xbox 360.Īs this backwards compatibility update is hacked, it allows for more Xbox Classic games to be played on the Xbox 360 than are officially supported. PC Engine would be cool to get figured out. The same goes for trying to set RetroPad button X to hardware button A or B. If I want to set RetroPad Button A to X or Y, I am unable to because they are not options in the list of possible buttons to assign. It would just be nice to be able to set some of the buttons to my personal preference on some games.
This is hardly important, but I found that I can’t change the assignments for certain buttons to what I’d like them to be set to. (Shouldn’t be necessary anyways from my experience so far… I just gave it a shot to see if it made any difference) Set as many of the controls to “No Button” as I could change.Įnsured my SYSCARD3.PCE was in both the system folder and the folder where the ROMs reside. Testing this core with a SuperGrafx ROM, I got it to work for the first time, but the same issue re-surfaced partway into the games I tried ( 1941 - Counter Attack and Aldynes)ĭisabled D-Pad Emulation in the controllers menu. If it doesn’t occur immediately, it will get stuck in the up position less than a minute into gameplay. But once you return to the game it is just the same as it was when you left it.
Once I do that, there is no scrolling or issues with the controller in these menus. When it occurs I can still always press R3 (the right joystick button) and escape to the RetroArch menus. Nothing will stop the emulator from thinking the joystick is stuck in the up position. It doesn’t matter what buttons you press on the controller. When opening a PC Engine ROM, such as Adventure Island I will almost always have the game start up unresponsive to any user input on the controller (standard Xbox 360 controller) and the joystick stuck in the up position. This same issue has been brought up in the Wii release thread twice for v0.9.8.4 as well see here and I will post the other link in the next reply I make. I found with Mednafen PCE Fast v0.9.28 (mednafen_pce_fast.xex)
I might find another… but 2 small issues is nothing to complain about after seeing what RetroArch can do! It’s great!Īfter playing with it for the past few days and setting up several of the compatible cores on my 360, I came across just 2 issues. Simple, intuitive menus and just the options that matter. You just can’t ask for much more when it comes to an emu.
This thing has been working great so far for me. Hello, Just wanted to start by saying thank you for creating such a well equipped, solid front end.